How to Find All Keys + Ice Key in Deltarune Chapter 3

Discover step-by-step how to collect all five keys (plus the Ice Key) in Deltarune Chapter 3. Includes shop tips, Sphinx riddles, rescue missions, hidden surprises, and expert tricks.

How to Find All Keys in Deltarune Chapter 3 – A Complete, Beginner-Friendly Guide

Imagine this: you dive into Chapter 3 of Deltarune, and suddenly you're part of a quirky TV game show hosted by Ant Tenna. The aim? Collect keys to unlock a secret Pyramid Gate. You only need three keys to move forward—but if you want all the bonuses, there's actually five to collect. And guess what? If you've already finished the chapter once, a sixth key might just appear. Want bonus endings, hidden content, and bragging rights? Let’s unpack how to get each one.


Key #1 – A Shop Surprise

Where to get it: In Tenna’s shop, right near the start.
Cost: 250 points
Why it matters: It’s the easiest way to secure your first key, and it gives you an advantage toward an S-Rank.

Think of it like buying a fast-pass at an amusement park. It's small money, big payoff. Grab it early so you’re off to a strong start.


Key #2 – The Sphinx Riddle

This is where the fun starts.

  1. Fight Quiz Vortex enemies and collect two “Q” tokens.

  2. Head to the desert’s top-right corner—there you’ll find the Sphinx.

  3. Answer in order: "Body," "Pippins," and "Sword Magician."

  4. The Sphinx will shift, and a secret path will open—leading to the key.

You’ll also pick up the Power Croissant, which gives Susie the ability to toss pots and rack up bonus points. It’s like discovering a useful tool in your locker just when you need it.


Key #3 – Rescue Mission with Lancer

Now, step up and be the hero.

  1. In the desert’s top-left, Lancer is stuck in a cactus.

  2. Press the red button—Susie tosses Ralsei, freeing him.

  3. Guide Lancer to the oasis (one screen down, one screen left).

  4. Lancer digs up the key with a flourish.

Bonus: freeing Lancer triggers a secret boss fight in another part of the map. It feels like unlocking a new level just by being kind.


Key #4 – The Blushing Cactus

This one is charming and clever.

  1. In the cactus field, keep an eye out for a shy, blushing cactus.

  2. Gently push it aside.

  3. The key appears—almost like thanking the cactus for being shy.

It’s a delightful surprise hidden in plain sight, and it adds a touch of warmth to the gameplay.


Key #5 – The Secret Bonus Key

This is the challenge for completionists.

How to unlock it:

  • Play through the game show twice, or

  • Earn a high score (T-Rank) on your first run.

Then:

  1. After resetting the board, head to the bottom-left corner.

  2. You’ll enter a zone where Susie tosses bombs from off-screen.

  3. Carefully dodge them and make your way through.

  4. The key waits at the end—your mini reward for bravery.

It's tense, nerve-wracking, and once you grab it, the achievement feels earned.


Bonus Key – The Ice Key & Secret Boss Path

Want to unlock the secret boss content?

  1. Earn S-Rank in Round 1 of the game show (aim for about 500 points).

  2. This opens the "S" door in the Green Room.

  3. Play through the hidden minigame: grab the sword, beat enemies, break trees.

  4. Inside a chest, you’ll find the Ice Key—the key to deeper story content and a secret boss .

For many players, this unlocks a completely new layer of the game—like finding a bonus level at the end of a movie.


Quick Key Summary Table

Key # Location How to Get It
1 Tenna’s shop near start Spend 250 points to buy it
2 Sphinx in the desert Collect 2 Q tokens, answer quizzes, follow secret path
3 Oasis after freeing Lancer Free Lancer, guide him to the oasis
4 Blushing cactus in cactus field Push "shy" cactus to reveal key
5 Bottom-left corner after second run Dodge bombs in T-Rank/bomb zone session
Ice Green Room "S" door minigame Earn S-Rank, finish sword & break trees minigame to find Ice Key

Pro Tips for a Perfect Run

  • Avoid mistakes in battles – diminish damage, keep healing items saved for emergencies.

  • Nail every quiz – just one wrong answer could cost you valuable points.

  • Interact with everything – buttons, pots, weeds—they all hold extras.

  • Focus on Round 1 – aim for ~500 points to secure S-Rank eligibility.

  • Missed the Ice Key? – head to the Green Room vendor to spend 1,500 points and unlock it later.


Why All the Extra Keys Matter

You might wonder, “Why go after all these keys?”

  • They boost your final score and unlock special bragging content.

  • They trigger hidden bosses and scenes.

  • They enhance the story, giving more context to characters and lore.

  • They create a sense of fulfillment—like finishing an easter egg hunt with all the treasures.

In short, these keys make Chapter 3 richer, darker, and more delightful.


Real-Life Gamer Moments

  • One player shared they missed one quiz answer by mistake and lost an S-Rank by two points. They retried, earned that S-Rank, found the Ice Key, and said it felt like leveling up in real life.

  • Another friend took the bomb zone challenge with zero guide, dodged every flare, and said the rush "felt like discovering a hidden Indiana Jones temple."

These moments are more than just playing—they’re conquering challenges and unlocking joy.


Frequently Asked Questions

Q1: What happens if I miss Key #1 early on?
You can still earn it later—but buying early helps maximize your initial score.

Q2: Can I grab Key #5 on my first play?
Generally no—you need to replay or hit a T-Rank high score.

Q3: Do quiz answers matter if I want max score?
Absolutely. Even one wrong answer can throw you off from S-Rank.

Q4: How do I unlock the Ice Key later?
S-Rank Round 1 opens the Green Room S-Door minigame to get it.

Q5: Are these keys necessary to progress story?
Only the first three are required. Others are optional for power users.

Q6: Do the Mimic or enemies return to finished areas?
Yes—some enemies, including Mimic, remain in earlier areas on replays .


Summary

You now have all the key details:

  • Key #1 – buy it early, fast and easy.

  • Key #2 – solve the Sphinx quiz for another.

  • Key #3 – rescue Lancer to get it.

  • Key #4 – push the blushing cactus.

  • Key #5 – brave the bomb zone on a second run.

  • Ice Key – earn S-Rank, enter secret minigame.

That’s a full treasure set, unlocking lore, victories, and secret content. Go in with confidence—play smart, stay curious, and you’ll enjoy Chapter 3 more than ever.


Final Thoughts

Chapter 3 in Deltarune isn’t just another section—it’s a mini-adventure filled with puzzles, choices, secrets, and rewards. Getting all keys is less about perfection and more about exploration and enjoyment. Catch those keys, unlock hidden paths, and let Ant Tenna’s show reveal its magic. And if you want help with Chapter 4, lore breakdowns, or even mod guides—just say the word. I’ve got your back.

Do this once, tell your friends you captured all keys—and watch their jaws drop.

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